Angus Main

Researcher and Lecturer specialising in creative and critical uses of technology

Creative Technology

My practice incorporates a wide range of technologies and techniques, and I’m able to regularly share and expand these through my teaching.

Over more than a decade of teaching I have run practical workshops and theoretical and contextual sessions on a number of different subjects, including:

  • Physical Computing
  • Creative Coding (Processing, P5.js etc)
  • Sensor Networks
  • Machine Learning for Creativity
  • Robotics
  • Electronics
  • Computer Vision
  • Virtual Reality
  • Augmented Reality
  • Immersive Experiences
  • Projection Mapping
  • Internet of Things
  • Web Development

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